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ACSC
2005
IEEE
14 years 1 months ago
Real-time Monocular Tracking of View Frustum for Large Screen Human-Computer Interaction
This paper introduces a novel approach towards direct interaction with large display systems. Monocular computer vision is utilised to avoid restraints imposed by input devices. T...
Kelvin Cheng, Masahiro Takatsuka
DSVIS
2000
Springer
13 years 12 months ago
Wisdom - A UML Based Architecture for Interactive Systems
Abstract. The UML is recognized to be the dominant diagrammatic modeling language in the software industry. However, it’s support for building interactive systems is still acknow...
Nuno Jardim Nunes, João Falcão e Cun...
ATVA
2007
Springer
115views Hardware» more  ATVA 2007»
14 years 1 months ago
A Compositional Semantics for Dynamic Fault Trees in Terms of Interactive Markov Chains
Abstract. Dynamic fault trees (DFTs) are a versatile and common formalism to model and analyze the reliability of computer-based systems. This paper presents a formal semantics of ...
Hichem Boudali, Pepijn Crouzen, Mariëlle Stoe...
LREC
2010
138views Education» more  LREC 2010»
13 years 9 months ago
FOLKER: An Annotation Tool for Efficient Transcription of Natural, Multi-party Interaction
This paper presents FOLKER, an annotation tool developed for the efficient transcription of natural, multi-party interaction in a conversation analysis framework. FOLKER is being ...
Thomas Schmidt, Wilfried Schütte
AROBOTS
2008
100views more  AROBOTS 2008»
13 years 7 months ago
Human friendship estimation model for communication robots
Based on the analysis of non-verbal inter-human interaction, this paper proposes a model for estimating human friendships in the presence of a humanoid robot. Our previous study i...
Takayuki Kanda, Shogo Nabe, Kazuo Hiraki, Hiroshi ...