We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
This research is based on the realization that the desktop computing paradigm is not appropriate for television, because it is adapted to fundamentally different user aspirations ...
Digital video stabilization enables to acquire video sequences without disturbing jerkiness by compensating unwanted camera movements. In this paper we propose a novel fast image r...
Sebastiano Battiato, Arcangelo Bruna, Giovanni Pug...
Increasing use of multimedia data makes it crucial t o use intelligent search mechanisms for retrieving multimedia data by content. Digital video requires the incorporation of tem...
Serhan Dagtas, Wasfi Al-Khatib, Arif Ghafoor, Ashf...
In this paper we propose a novel fast fuzzy classifier able to find regular and low distorted near regular texture taking into account the constraints of video stabilization appli...
Arcangelo Bruna, Giovanni Puglisi, Sebastiano Batt...