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GRAPHICSINTERFACE
2008
13 years 8 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete
CHI
2004
ACM
14 years 7 months ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
CHI
2005
ACM
14 years 7 months ago
eyeView: focus+context views for large group video conferences
In this paper, we describe the design of eyeView, a video conferencing system that uses participant looking behavior to determine the size of online video conferencing windows. Th...
Tracy Jenkin, Jesse McGeachie, David Fono, Roel Ve...
GRAPHICSINTERFACE
2007
13 years 8 months ago
Pointer warping in heterogeneous multi-monitor environments
Warping the pointer across monitor bezels has previously been demonstrated to be both significantly faster and preferred to the standard mouse behavior when interacting across dis...
Hrvoje Benko, Steven Feiner
EXPERT
2006
84views more  EXPERT 2006»
13 years 6 months ago
Infrastructure for Engineered Emergence on Sensor/Actuator Networks
abstraction rules that hide the complexity of systems of components. We've begun this process in the domain of sensor/actuator network applications, observing that in manyappl...
Jacob Beal, Jonathan Bachrach