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PRESENCE
2007
156views more  PRESENCE 2007»
15 years 5 months ago
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states. As users are geog...
Dongman Lee, Mingyu Lim, Seunghyun Han, Kyungmin L...
IAJIT
2010
166views more  IAJIT 2010»
15 years 4 months ago
Specification and Prototyping of Reactive Distributed Systems with Algebraic Term Nets
: The specification of the dynamic behaviour of reactive distributed systems must exhibit the structures of control and has to imply explicitly the relevant aspects of the distribu...
Faiza Bouchoul, Mohamed Mostefai
ICIP
2010
IEEE
15 years 4 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
UIST
2010
ACM
15 years 3 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
INFORMATICALT
2011
170views more  INFORMATICALT 2011»
15 years 29 days ago
Community Detection Through Optimal Density Contrast of Adjacency Matrix
Detecting communities in real world networks is an important problem for data analysis in science and engineering. By clustering nodes intelligently, a recursive algorithm is desig...
Tianzhu Liang, Kwok Yip Szeto