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CHI
2010
ACM
14 years 5 months ago
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams
Current business conditions have given rise to distributed teams that are mostly collocated except for one remote member. These “hub-and-satellite” teams face the challenge of...
Gina Venolia, John C. Tang, Ruy Cervantes, Sara Bl...
DIGITALCITIES
2003
Springer
14 years 3 months ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida
IJCAI
1989
13 years 11 months ago
Reasoning about Kinematic Topology
t ion which is much more abstract than a place vocabulary, the kinematic topology. Kinematic topology does not define qualitative inference rules, but provides a characterization o...
Boi Faltings, Emmanuel Baechler, J. Primus
CIE
2007
Springer
13 years 10 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
ICSE
2009
IEEE-ACM
14 years 5 months ago
Toward deeply adaptive societies of digital systems
Modern societies are pervaded by computerized, heterogeneous devices designed for specific purposes, but also more and more often capable of interacting with other devices for en...
Antonio Carzaniga, Giovanni Denaro, Mauro Pezz&egr...