The design and evaluation of multimodal systems has traditionally been a craft skill. There are some well established heuristics, guidelines and frameworks for assessing multimodal...
Ann Blandford, Paul Curzon, Joanne Hyde, George Pa...
Abstract—This paper elaborates on mechanisms for establishing visual joint attention for the design of robotic agents that learn through natural interfaces, following a developme...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
To ensure multi-agent based simulation models reproducibility, particular attention must be payed on its possible implementation ambiguities. This concerns every aspect of simulat...
In this Special Interest Group (SIG) we plan to focus on discussions and activities surrounding the design of technologies to support families. Many researchers and designers stud...
Carman Neustaedter, Svetlana Yarosh, A. J. Bernhei...