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ALIFE
2002
13 years 9 months ago
An Interactive Self-Replicator Implemented in Hardware
Self-replicating loops presented to date are essentially worlds unto themselves, inaccessible to the observer once the replication process is launched. In this article we present t...
André Stauffer, Moshe Sipper
UIST
2009
ACM
14 years 4 months ago
Overview based example selection in end user interactive concept learning
Interaction with large unstructured datasets is difficult because existing approaches, such as keyword search, are not always suited to describing concepts corresponding to the di...
Saleema Amershi, James Fogarty, Ashish Kapoor, Des...
SBACPAD
2008
IEEE
170views Hardware» more  SBACPAD 2008»
14 years 4 months ago
Using Analytical Models to Efficiently Explore Hardware Transactional Memory and Multi-Core Co-Design
Transactional memory is emerging as a parallel programming paradigm for multi-core processors. Despite the recent interest in transactional memory, there has been no study to char...
James Poe, Chang-Burm Cho, Tao Li
CHI
2011
ACM
13 years 1 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
BCSHCI
2007
13 years 11 months ago
Interaction manifolds: theory from experiments
This poster builds on comparative ethnographic work of a multi-disciplinary medical team using a paper-based and a computer-based patient record system. It describes the design an...
Cecily Morrison, Alan F. Blackwell