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HCI
2009
13 years 7 months ago
Database-Driven Grasp Synthesis and Ergonomic Assessment for Handheld Product Design
Recently, simulation-based ergonomic assessments for handheld products, such as mobile phones, have seen a growing interest and have been increasingly studied. In these studies, th...
Keisuke Kawaguchi, Yui Endo, Satoshi Kanai
HCI
2009
13 years 7 months ago
Flight Searching - A Comparison of Two User-Interface Design Strategies
The most usable user-interface is not necessarily the most popular. For example, the extent to which an interaction is based on graphics can depend highly on convention rather than...
Antti Pirhonen, Niko Kotilainen
BCSHCI
2008
13 years 11 months ago
Provoking creative design: making it scale
Creativity is indispensable for more innovative interactive system development. This tutorial is relevant to anyone involved in large projects that are exploiting new technologies...
Neil A. M. Maiden, Sara Jones
TIDSE
2004
Springer
14 years 3 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
CHI
2010
ACM
14 years 4 months ago
Supporting sandtray therapy on an interactive tabletop
We present the iterative design of a virtual sandtray application for a tabletop display. The purpose of our prototype is to support sandtray therapy, a form of art therapy typica...
Mark S. Hancock, Thomas ten Cate, M. Sheelagh T. C...