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ACMDIS
2008
ACM
13 years 11 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
COST
2007
Springer
163views Multimedia» more  COST 2007»
14 years 3 months ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker
CHI
2005
ACM
14 years 10 months ago
AppLens and launchTile: two designs for one-handed thumb use on small devices
We present two interfaces to support one-handed thumb use for PDAs and cell phones. Both use Scalable User Interface (ScUI) techniques to support multiple devices with different r...
Amy K. Karlson, Benjamin B. Bederson, John SanGiov...
EWHCI
1993
14 years 1 months ago
The MSM Framework: A Design Space for Multi-Sensori-Motor Systems
One of the new design goals in Human Computer Interaction is to extend the sensory-motor capabilities of computer systems to better match the natural communication means of human b...
Joëlle Coutaz, Laurence Nigay, Daniel Salber
ACMDIS
2010
ACM
13 years 10 months ago
Coffee maker patterns and the design of energy feedback artefacts
Smart electricity meters and home displays are being installed in people's homes with the assumption that households will make the necessary efforts to reduce their electrici...
Loove Broms, Cecilia Katzeff, Magnus Bång, &...