This paper presents TinyMotion, a pure software approach for detecting a mobile phone user’s hand movement in real time by analyzing image sequences captured by the built-in cam...
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
Abstract. While the user-centered design methods we bring from humancomputer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore di...
Scott Davidoff, Min Kyung Lee, Anind K. Dey, John ...
Interaction protocols enable agents to communicate with each other effectively. Whereas several approaches exist to specify interaction protocols, none of them has design tools th...
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...