A preliminary set of principles for tactile interface design are described. These have been constructed using the findings of a study into the presentation of music notation to bl...
Abstract. NEEDS REWRITE We present an audio browsing and editing paradigm that incorporates the “focus plus context” visual interaction metaphor. A traditional waveform is disp...
This paper describes our experience when applying formal methods in the design of the tourist information system TIP, which presents context-sensitive information to mobile users ...
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Persuasive Technology has the potential to influence user behavior for social benefit, e.g. to reduce environmental impact, but designers are lacking guidance choosing among desig...
Dan Lockton, David Harrison, Tim Holley, Neville A...