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» Interaction Modeling with Artificial Life Agents
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AAAI
2008
13 years 9 months ago
CIGAR: Concurrent and Interleaving Goal and Activity Recognition
In artificial intelligence and pervasive computing research, inferring users' high-level goals from activity sequences is an important task. A major challenge in goal recogni...
Derek Hao Hu, Qiang Yang
ICARIS
2010
Springer
13 years 8 months ago
Defining a Simulation Strategy for Cancer Immunocompetence
Although there are various types of cancer treatments, none of these currently take into account the effect of ageing of the immune system and hence altered responses to cancer. R...
Grazziela P. Figueredo, Uwe Aickelin
ESAW
2000
Springer
13 years 11 months ago
Engineering Social Order
Social Order becomes a major problem in MAS and in computer mediated human interaction. After explaining the notions of Social Order and Social Control, I claim that there are mult...
Cristiano Castelfranchi
ATAL
2010
Springer
13 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
EEMMAS
2007
Springer
14 years 1 months ago
Engineering Systems Which Generate Emergent Functionalities
Complexity of near future and even nowadays applications is exponentially increasing. In order to tackle the design of such complex systems, being able to engineer self-organising ...
Marie Pierre Gleizes, Valérie Camps, Jean-P...