Abstract—This paper presents a new methodology for the analysis and control of internal forces and center-of-mass (CoM) behavior, which are produced during multicontact interacti...
In a previous paper, we developed an algebraic theory of threads, interleaving of threads, and interaction between threads and services. In the current paper, we extend that theory...
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
In this paper a method for controlling the dialog in a natural language (NL) system is presented. It provides a deep modeling of information processing based on time dependent pro...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...