Oblivious transfer (OT) is a fundamental primitive used in many cryptographic protocols, including general secure function evaluation (SFE) protocols. However, interaction is a pri...
: Both, games in a game theoretic sense and protocols in an informational sense describe rule based interactions between systems. Some similarities and differences of both approach...
One of the main challenges in pervasive computing is how we can establish secure communication over an untrusted high-bandwidth network without any initial knowledge or a Public K...
We define an extension of the π-calculus with a static type system which supports high-level specifications of extended patterns of communication, such as client-server protocol...
—Interoperability remains a challenging and growing problem within distributed systems. A range of heterogeneous network and middleware protocols which cannot interact with one a...