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» Interaction Schemata: Compiling Interactions to Code
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IJPP
2011
115views more  IJPP 2011»
12 years 11 months ago
Milepost GCC: Machine Learning Enabled Self-tuning Compiler
Tuning compiler optimizations for rapidly evolving hardware makes porting and extending an optimizing compiler for each new platform extremely challenging. Iterative optimization i...
Grigori Fursin, Yuriy Kashnikov, Abdul Wahid Memon...
HCI
2007
13 years 9 months ago
Visual Agent Programming (VAP): An Interactive System to Program Animated Agents
An interactive system in which the user can program animated agents visually is introduced: the Visual Agent Programming (VAP) software provides a GUI to program life-like agents. ...
Kamran Khowaja, Sumanta Guha
WIESS
2000
13 years 8 months ago
Stub-Code Performance Is Becoming Important
As IPC mechanisms become faster, stub-code efficiency becomes a performance issue for local client/server RPCs and inter-component communication. Inefficient and unnecessary compl...
Andreas Haeberlen, Jochen Liedtke, Yoonho Park, La...
ICCD
2004
IEEE
123views Hardware» more  ICCD 2004»
14 years 4 months ago
Compiler-Based Frame Formation for Static Optimization
We selectively generate and optimize the frames constructed by the rePLay architecture statically. Since static analysis provides a global view of the interaction between the basi...
Feng Shi, Sobeeh Almukhaizim, Pey-Chang Lin, Yiorg...
CONSTRAINTS
2002
107views more  CONSTRAINTS 2002»
13 years 7 months ago
Fourier Elimination for Compiling Constraint Hierarchies
Linear equality and inequality constraints arise naturally in specifying many aspects of user interfaces, such as requiring that one window be to the left of another, requiring tha...
Warwick Harvey, Peter J. Stuckey, Alan Borning