Sciweavers

93 search results - page 9 / 19
» Interaction Technique for a Pen-Based Interface Using Finger...
Sort
View
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 1 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
CHI
2007
ACM
14 years 7 months ago
Endpoint prediction using motion kinematics
Recently proposed novel interaction techniques such as cursor jumping [1] and target expansion for tiled arrangements [13] are predicated on an ability to effectively estimate the...
Edward Lank, Yi-Chun Nikko Cheng, Jaime Ruiz
CHI
2006
ACM
14 years 7 months ago
Interacting with communication appliances: an evaluation of two computer vision-based selection techniques
Communication appliances, intended for home settings, require intuitive forms of interaction. Computer vision offers a potential solution, but is not yet sufficiently accurate.As ...
Jacob Eisenstein, Wendy E. Mackay
INTETAIN
2005
Springer
14 years 29 days ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
TOG
2002
167views more  TOG 2002»
13 years 7 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...