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SI3D
2005
ACM
14 years 1 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
DSVIS
2008
Springer
13 years 9 months ago
Multi-fidelity User Interface Specifications
Specifying user interfaces consists in a fundamental activity in the user interface development life cycle as it informs the subsequent steps. Good quality specifications could lea...
Thomas Memmel, Jean Vanderdonckt, Harald Reiterer
ICCS
2007
Springer
14 years 1 months ago
High Quality Surface Mesh Generation for Multi-physics Bio-medical Simulations
Abstract. Manual surface reconstruction is still an everyday practice in applications involving complex irregular domains necessary for modeling biological systems. Rapid developme...
Dominik Szczerba, Robert H. P. McGregor, Gá...
WWW
2002
ACM
14 years 8 months ago
Model checking cobweb protocols for verification of HTML frames behavior
HTML documents composed of frames can be difficult to write correctly. We demonstrate a technique that can be used by authors manually creating HTML documents (or by document edit...
P. David Stotts, Jaime Navon
CGVR
2006
13 years 9 months ago
Development of Stereoscopic Image Editing Tool using Image-Based Modeling
- In recent years, techniques have shown an increased interest in research and development related to stereoscopic imaging. However, unlike 2D image, stereoscopic image is generate...
Chang Ok Yun, Sang Heon Han, Tae Soo Yun, Dong Hoo...