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SI3D
2006
ACM
14 years 4 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
ACMACE
2005
ACM
14 years 4 months ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
PEWASUN
2005
ACM
14 years 4 months ago
Three-dimensional routing in underwater acoustic sensor networks
Underwater sensor networks will find applications in oceanographic data collection, pollution monitoring, offshore exploration, disaster prevention, assisted navigation, and tact...
Dario Pompili, Tommaso Melodia
SAC
2005
ACM
14 years 4 months ago
Towards system software for physical space applications
In ubiquitous computing era, the notion of context-awareness will play an important role. An application should be aware of its operating context for supporting and enriching huma...
Kaori Fujinami, Tatsuo Nakajima
SI3D
2005
ACM
14 years 4 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu