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CSCW
2004
ACM
13 years 10 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
ICRA
2009
IEEE
248views Robotics» more  ICRA 2009»
14 years 4 months ago
Moving obstacle detection in highly dynamic scenes
Abstract— We address the problem of vision-based multiperson tracking in busy pedestrian zones using a stereo rig mounted on a mobile platform. Specifically, we are interested i...
Andreas Ess, Bastian Leibe, Konrad Schindler, Luc ...
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
14 years 4 months ago
Rendering a Rigid Virtual World through an Impulsive Haptic Interface
— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
SMI
2005
IEEE
106views Image Analysis» more  SMI 2005»
14 years 3 months ago
Shape Complexity Based on Mutual Information
Shape complexity has recently received attention from different fields, such as computer vision and psychology. In this paper, integral geometry and information theory tools are ...
Jaume Rigau, Miquel Feixas, Mateu Sbert
AAAI
2010
13 years 10 months ago
The Boosting Effect of Exploratory Behaviors
Active object exploration is one of the hallmarks of human and animal intelligence. Research in psychology has shown that the use of multiple exploratory behaviors is crucial for ...
Jivko Sinapov, Alexander Stoytchev