Sciweavers

991 search results - page 50 / 199
» Interaction criticism and aesthetics
Sort
View
UML
2005
Springer
14 years 3 months ago
Extending the Boundaries of Model-Based Development to Account for Errors
This paper presents an approach for relating informed task models and system models in the domain of safety critical interactive systems. The models, which are usually developed f...
Sandra Basnyat, Rémi Bastide, Philippe A. P...
ACMACE
2004
ACM
14 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
TEI
2009
ACM
133views Hardware» more  TEI 2009»
14 years 5 months ago
Bimanual tangible interaction with mobile phones
In the context of tangibility, mobile phones are rapidly becoming sensor-rich handheld computers with the potential to take better advantage of our physical capabilities and our l...
Darren Edge, Alan F. Blackwell
ECTEL
2009
Springer
14 years 4 months ago
Towards a Theory of Socio-technical Interactions
Technology enhanced learning environments are characterized by socio-technical interactions. Socio-technical interactions involve individuals interacting with (a) technologies, and...
Ravi K. Vatrapu
ACMDIS
2004
ACM
14 years 3 months ago
Understanding experience in interactive systems
Understanding experience is a critical issue for a variety of professions, especially design. To understand experience and the user experience that results from interacting with p...
Jodi Forlizzi, Katja Battarbee