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» Interaction design as a collective creative process
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GI
1998
Springer
13 years 11 months ago
Self-Organizing Data Mining
"KnowledgeMiner" was designed to support the knowledge extraction process on a highly automated level. Implemented are 3 different GMDH-type self-organizing modeling algo...
Frank Lemke, Johann-Adolf Müller

Publication
303views
12 years 5 months ago
Evolutionary synthesis of analog networks
he significant increase in the available computational power that took place in recent decades has been accompanied by a growing interest in the application of the evolutionary ap...
Claudio Mattiussi
SECON
2010
IEEE
13 years 5 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
DIGRA
2005
Springer
14 years 1 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
CHIMIT
2009
ACM
14 years 2 months ago
Network stack diagnosis and visualization tool
End users are often frustrated by unexpected problems while using networked software, leading to frustrated calls to the help desk seeking solutions. However, trying to locate the...
Krist Wongsuphasawat, Pornpat Artornsombudh, Bao N...