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PSYCHNOLOGY
2010
116views more  PSYCHNOLOGY 2010»
13 years 6 months ago
Social and Spatial Presence: An Application to Optimize Human-Computer Interaction
This study provides a framework for researchers who study human-computer interaction to develop and evaluate user-centric user-interfaces by applying existing theories about telep...
Karl Horvath, Matthew Lombard
CHI
2009
ACM
14 years 8 months ago
soft(n): toward a somaesthetics of touch
This paper explores the concept of somaesthetics as an approach to the design of expressive interaction. This concept is exemplified through the design process of soft(n), an inte...
Thecla Schiphorst
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 17 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
CHI
2009
ACM
14 years 8 months ago
The effect of affective iconic realism on anonymous interactants' self-disclosure
In this paper, we describe progress in research designed to explore the effect of the combination of avatars' visual fidelity and users' anticipated future interaction o...
Sin-Hwa Kang, Jonathan Gratch, James H. Watt
INTERACT
2003
13 years 9 months ago
User Centred Design through the Keyhole: Video Design Case
: This paper develops a design case format capable of engaging design practitioners and design students in reflective dialog about their user centred design practice. The core idea...
Ole Sejer Iversen, Jacob Buur