Sciweavers

8731 search results - page 170 / 1747
» Interaction design in the wild
Sort
View
ACMDIS
2008
ACM
15 years 8 months ago
Exploring true multi-user multimodal interaction over a digital table
True multi-user, multimodal interaction over a digital table lets co-located people simultaneously gesture and speak commands to control an application. We explore this design spa...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
UIST
2006
ACM
16 years 6 days ago
Under the table interaction
We explore the design space of a two-sided interactive touch table, designed to receive touch input from both the top and bottom surfaces of the table. By combining two registered...
Daniel Wigdor, Darren Leigh, Clifton Forlines, Sam...
BCSHCI
2007
15 years 7 months ago
Evaluating advanced interaction techniques for navigating Google Earth
This paper presents the design and comparison of a mousebased interaction technique (hereafter IT) and two advanced IT, used in public spaces to support navigation in a 3D space. ...
Emmanuel Dubois, Philippe Truillet, Cédric ...
OOPSLA
2010
Springer
15 years 4 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
CHI
2006
ACM
16 years 6 months ago
Universal design for mobile phones: a case study
In this paper we describe a case study of Universal Design applied to mobile phone physical devices. Using a user-centered design process, we tried to integrate visually-impaired,...
Ornella Plos, Stéphanie Buisine