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» Interaction in Really Graphical User Interfaces
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CHI
2002
ACM
14 years 9 months ago
Making sense of sensing systems: five questions for designers and researchers
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...
IUI
2012
ACM
12 years 4 months ago
Probabilistic pointing target prediction via inverse optimal control
Numerous interaction techniques have been developed that make “virtual” pointing at targets in graphical user interfaces easier than analogous physical pointing tasks by invok...
Brian D. Ziebart, Anind K. Dey, J. Andrew Bagnell
CHINZ
2007
ACM
14 years 22 days ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
AUTOMOTIVEUI
2009
ACM
14 years 1 months ago
Glancing at personal navigation devices can affect driving: experimental results and design implications
Nowadays, personal navigation devices (PNDs) that provide GPSbased directions are widespread in vehicles. These devices typically display the real-time location of the vehicle on ...
Andrew L. Kun, Tim Paek, Zeljko Medenica, Nemanja ...
CHI
2008
ACM
14 years 9 months ago
Supporting the analytical reasoning process in information visualization
This paper presents a new information visualization framework that supports the analytical reasoning process. It consists of three views - a data view, a knowledge view and a navi...
Yedendra Babu Shrinivasan, Jarke J. van Wijk