Sciweavers

993 search results - page 157 / 199
» Interaction in Really Graphical User Interfaces
Sort
View
UIST
1993
ACM
14 years 22 days ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
OSDI
2008
ACM
14 years 9 months ago
Redline: First Class Support for Interactivity in Commodity Operating Systems
While modern workloads are increasingly interactive and resource-intensive (e.g., graphical user interfaces, browsers, and multimedia players), current operating systems have not ...
Ting Yang, Tongping Liu, Emery D. Berger, Scott F....
TAMODIA
2007
13 years 9 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
BMCBI
2008
82views more  BMCBI 2008»
13 years 8 months ago
Envelope: interactive software for modeling and fitting complex isotope distributions
Background: An important aspect of proteomic mass spectrometry involves quantifying and interpreting the isotope distributions arising from mixtures of macromolecules with differe...
Michael T. Sykes, James R. Williamson
CHI
2011
ACM
13 years 8 days ago
Surfpad: riding towards targets on a squeeze film effect
We present Surfpad, a pointing facilitation technique that does not decrease target distance or increase target width in either control or display space. This new technique operat...
Géry Casiez, Nicolas Roussel, Romuald Vanbe...