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NORDICHI
2006
ACM
14 years 2 months ago
More than meets the eye: an exploratory study of context photography
In context photography, sensors gather real-time context information, which visually affects a photograph as it is taken. We have implemented a prototype running on standard camer...
Maria Håkansson, Lalya Gaye, Sara Ljungblad,...
IVS
2008
139views more  IVS 2008»
13 years 8 months ago
DataMeadow: a visual canvas for analysis of large-scale multivariate data
Supporting visual analytics of multiple large-scale multidimensional datasets requires a high degree of interactivity and user control beyond the conventional challenges of visual...
Niklas Elmqvist, John T. Stasko, Philippas Tsigas
CGF
2004
116views more  CGF 2004»
13 years 8 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
FPLAY
2008
13 years 10 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
CHI
2005
ACM
14 years 9 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...