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» Interaction in Really Graphical User Interfaces
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CHI
2005
ACM
14 years 9 months ago
Snap-and-go: helping users align objects without the modality of traditional snapping
Snapping is a widely used technique that helps users position graphical objects precisely, e.g., to align them with a grid or other graphical objects. Unfortunately, whenever user...
Patrick Baudisch, Edward Cutrell, Ken Hinckley, Ad...
IJMHCI
2011
249views more  IJMHCI 2011»
13 years 4 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
HCI
2009
13 years 6 months ago
Enabling Interactive Access to Web Tables
Tables are widely used in web pages. Unfortunately, most web tables can only be passively accessed but cannot be interactively accessed, that is, users can view information display...
Xin Yang, Wenchang Xu, Yuanchun Shi
TABLETOP
2007
IEEE
14 years 3 months ago
Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus
Many digital tabletop systems have a graphical user interface (GUI) that features context (or pop-up) menus. While linear and pie menus are commonly used for direct pen and touch ...
Daniel Leithinger, Michael Haller
SIGGRAPH
1999
ACM
14 years 1 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka