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» Interaction in Really Graphical User Interfaces
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SG
2004
Springer
14 years 2 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
CHI
2004
ACM
14 years 2 months ago
Haptic feedback for pen computing: directions and strategies
We seek to improve the experience of using pen computing devices by augmenting them with haptic, tactile feedback displays. We present the design of the haptic display for pen com...
Ivan Poupyrev, Makoto Okabe, Shigeaki Maruyama
AVI
2008
13 years 11 months ago
An empirical evaluation of interactive visualizations for preferential choice
Many critical decisions for individuals and organizations are often framed as preferential choices: the process of selecting the best option out of a set of alternatives. This pap...
Jeanette Bautista, Giuseppe Carenini
TEI
2012
ACM
225views Hardware» more  TEI 2012»
12 years 4 months ago
On-body interaction: armed and dangerous
Recent technological advances in input sensing, as well as ultra-small projectors, have opened up new opportunities for interaction – the use of the body itself as both an input...
Chris Harrison, Shilpa Ramamurthy, Scott E. Hudson
UIST
2009
ACM
14 years 3 months ago
Sikuli: using GUI screenshots for search and automation
We present Sikuli, a visual approach to search and automation of graphical user interfaces using screenshots. Sikuli allows users to take a screenshot of a GUI element (such as a ...
Tom Yeh, Tsung-Hsiang Chang, Robert C. Miller