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ISVC
2009
Springer
14 years 3 months ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh
INTETAIN
2005
Springer
14 years 2 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 2 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
RT
2001
Springer
14 years 1 months ago
Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing
We present an interactive system, which allows the user to produce drawings in a variety of traditional styles. It takes as input an image and performs semi-automatic tonal modelin...
Frédo Durand, Victor Ostromoukhov, Mathieu ...
HICSS
2011
IEEE
226views Biometrics» more  HICSS 2011»
13 years 21 days ago
Citizen Energy: Towards Populist Interactive Micro-Energy Production
Citizen Energy is a novel, participatory citizen engagement with energy that is designed to extend our relationship with energy beyond existing producerconsumer models towards one...
Eric Paulos, James Pierce