Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
We describe the use of a statistical technique called Tpattern analysis to derive and characterize the routineness of tasks. T-patterns provide significant advantages over traditi...
Software can now track which computer applications and documents you use. This provides us with the potential to help end-users recall past activities for tasks such as status rep...
A. J. Bernheim Brush, Brian Meyers, Desney S. Tan,...
This paper presents empirical results to support the use of vibrotactile cues as a means of improving user performance on a spatial task. In a building-clearing exercise, directio...
Robert W. Lindeman, John L. Sibert, Erick Mendez-M...
The goal of this research is to elucidate the ways shared visual space supports group communication and performance. This work involves three stages: a series of empirical studies...