We describe a new widget and interaction technique, known as a “Frisbee,” for interacting with areas of a large display that are difficult or impossible to access directly. A ...
Azam Khan, George W. Fitzmaurice, Don Almeida, Nic...
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
Many industrial flow simulations calculated in the car development process are defined on unstructured grids. However, visualization of unstructured grids is computationally exp...