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UMUAI
2010
105views more  UMUAI 2010»
13 years 8 months ago
Towards personality-based user adaptation: psychologically informed stylistic language generation
Conversation is an essential component of social behavior, one of the primary means by which humans express intentions, beliefs, emotions, attitudes and personality. Thus the deve...
François Mairesse, Marilyn A. Walker
ACL
2010
13 years 7 months ago
Learning to Adapt to Unknown Users: Referring Expression Generation in Spoken Dialogue Systems
We present a data-driven approach to learn user-adaptive referring expression generation (REG) policies for spoken dialogue systems. Referring expressions can be difficult to unde...
Srinivasan Janarthanam, Oliver Lemon
CVPR
2010
IEEE
13 years 7 months ago
Adaptive pose priors for pictorial structures
Pictorial structure (PS) models are extensively used for part-based recognition of scenes, people, animals and multi-part objects. To achieve tractability, the structure and param...
Benjamin Sapp, Chris Jordan, Ben Taskar
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
13 years 7 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
ICDM
2010
IEEE
127views Data Mining» more  ICDM 2010»
13 years 7 months ago
Learning Markov Network Structure with Decision Trees
Traditional Markov network structure learning algorithms perform a search for globally useful features. However, these algorithms are often slow and prone to finding local optima d...
Daniel Lowd, Jesse Davis