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» Interactive, GPU-Based Level Sets for 3D Segmentation
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ICIP
2003
IEEE
14 years 9 months ago
Wavelet-based level set evolution for classification of textured images
We present a supervised classification model based on a variational approach. This model is specifically devoted to textured images. We want to get a partition of an image, compos...
Jean-François Aujol, Gilles Aubert, Laure B...
HAPTICS
2010
IEEE
14 years 10 hour ago
The Core Skills Trainer: A Set of Haptic Games for Practicing Key Clinical Skills
Abstract. A new approach to teaching the skills used by health professionals during hands-on (palpation-based) examinations and procedures is reported, where students practice indi...
Sarah Baillie, Neil Forrest, Tierney Kinnison
CVPR
2008
IEEE
13 years 9 months ago
Building reconstruction from a single DEM
We present a new approach for building reconstruction from a single Digital Elevation Model (DEM). It treats buildings as an assemblage of simple urban structures extracted from a...
Florent Lafarge, Xavier Descombes, Josiane Zerubia...
MICCAI
2003
Springer
14 years 8 months ago
User-Aided Boundary Delineation through the Propagation of Implicit Representations
In this paper we introduce user-defined segmentation constraints within the level set methods. Snake-driven methods are powerful and widely explored techniques for object extractio...
Nikos Paragios
EUROMED
2010
13 years 6 months ago
Teleimmersive Archaeology: Simulation and Cognitive Impact
Abstract. In this paper we present the framework for collaborative cyberarchaeology with support for teleimmersive communication which aims to provide more natural interaction and ...
Maurizio Forte, Gregorij Kurillo, Teenie Matlock