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JVCA
2006
110views more  JVCA 2006»
13 years 7 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
BILDMED
2009
173views Algorithms» more  BILDMED 2009»
13 years 8 months ago
Interactive Boundary Detection for Automatic Definition of 2D Opacity Transfer Function
In computer assisted diagnostics nowadays, high-value 3-D visualization intake a supporting role to the traditional 2-D slice wise visualization. 3-D visualization may create intui...
Martin Rauberger, Heinrich M. Overhoff
EGH
2003
Springer
14 years 8 days ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
PERVASIVE
2011
Springer
12 years 10 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
PG
2002
IEEE
13 years 12 months ago
A Method of Human Short Hair Modeling and Real Time Animation
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...
Yang Guang, Zhiyong Huang