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CACM
1998
127views more  CACM 1998»
13 years 10 months ago
The Virtual Reality Modeling Language and Java
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
Donald P. Brutzman
JUCS
2007
133views more  JUCS 2007»
13 years 10 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
SI3D
2006
ACM
14 years 4 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ECCV
2006
Springer
14 years 2 months ago
Human Pose Tracking Using Multi-level Structured Models
Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...
Mun Wai Lee, Ramakant Nevatia
ICARCV
2008
IEEE
184views Robotics» more  ICARCV 2008»
14 years 4 months ago
Learning informative point classes for the acquisition of object model maps
—This paper proposes a set of methods for building informative and robust feature point representations, used for accurately labeling points in a 3D point cloud, based on the typ...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...