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BMCBI
2011
13 years 2 months ago
Hierarchical graphs for rule-based modeling of biochemical systems
Background: In rule-based modeling, graphs are used to represent molecules: a colored vertex represents a component of a molecule, a vertex attribute represents the internal state...
Nathan W. Lemons, Bin Hu, William S. Hlavacek
ASIASIM
2004
Springer
14 years 1 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
AGENTS
1997
Springer
13 years 11 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
RT
1999
Springer
13 years 12 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
AIPS
1994
13 years 9 months ago
Arguing about Plans: Plan Representation and Reasoning for Mixed-initiative Planning
We consider the problem of representing plans for mixed-initiative planning, where several participants cooperate to develop plans. We claim that in such an environment, a crucial...
George Ferguson, James F. Allen