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COMSIS
2010
13 years 5 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
MICCAI
2005
Springer
14 years 8 months ago
3D Needle-Tissue Interaction Simulation for Prostate Brachytherapy
This paper presents a needle-tissue interaction model that is a 3D extension of a prior work based on the finite element method. The model is also adapted to accommodate arbitrary ...
Orcun Goksel, S. E. Salcudean, Simon P. DiMaio, Ro...
ICPR
2006
IEEE
14 years 8 months ago
Real-Time 3D Articulated Pose Tracking using Particle Filters Interacting through Belief Propagation
This article proposes a new statistical model for fast 3D articulated body tracking, similar to the loose-limbed model, but where inter-frame coherence is taken into account by us...
Olivier Bernier
WSC
2007
13 years 10 months ago
SIMVIS: interactive visual analysis of large and time-dependent 3D simulation data
SimVis is a novel technology for the interactive visual analysis of large and complex flow data which results from Computational Fluid Dynamics (CFD) simulation. The new technolo...
Helmut Doleisch
EDUTAINMENT
2007
Springer
14 years 1 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee