We present a novel 3D model-based distributed video coding algorithm. It is based on independent, model-based tracking of multiple sources and distributed coding of the tracked fe...
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Camera calibration is an important step in obtaining 3D information from 2D images. Generally camera parameters can be obtained by using traditional methods if a calibration object...