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ICCV
1998
IEEE
14 years 9 months ago
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Mark D. Wheeler, Yoichi Sato, Katsushi Ikeuchi
VRCAI
2004
ACM
14 years 29 days ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
CVPR
2008
IEEE
14 years 9 months ago
Dense 3D motion capture from synchronized video streams
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
Yasutaka Furukawa, Jean Ponce
CVPR
2006
IEEE
14 years 1 months ago
Learning Joint Top-Down and Bottom-up Processes for 3D Visual Inference
We present an algorithm for jointly learning a consistent bidirectional generative-recognition model that combines top-down and bottom-up processing for monocular 3d human motion ...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
ICCV
2009
IEEE
15 years 15 days ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers