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ICCV
2011
IEEE
12 years 7 months ago
Kinecting the dots: Particle Based Scene Flow from depth sensors
The motion field of a scene can be used for object segmentation and to provide features for classification tasks like action recognition. Scene flow is the full 3D motion fiel...
Simon Hadfield, Richard Bowden
CVPR
2007
IEEE
14 years 9 months ago
3D Occlusion Inference from Silhouette Cues
We consider the problem of detecting and accounting for the presence of occluders in a 3D scene based on silhouette cues in video streams obtained from multiple, calibrated views....
Jean-Sébastien Franco, Li Guan, Marc Pollef...
3DIM
2005
IEEE
13 years 9 months ago
Projection-Based Registration Using a Multi-View Camera for Indoor Scene Reconstruction
A registration method is proposed for 3D reconstruction of an indoor environment using a multi-view camera. In general, previous methods have a high computational complexity and a...
Sehwan Kim, Woontack Woo
VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
14 years 26 days ago
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models
An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models. The AVE provides a unique approach to visualize and comprehend multiple streams of temporal data or im...
Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, ...
ICASSP
2011
IEEE
12 years 11 months ago
A novel algorithm for occlusions and perspective effects using a 3D object process
In this paper, we introduce a novel probabilistic approach to handle occlusions and perspective effects. The proposed method is an object based method embedded in a marked point p...
Ahmed Gamal-Eldin, Xavier Descombes, Josiane Zerub...