Recent developments in volume visualization using standard graphics hardware provide an effective and interactive way to understand and interpret the data. Mainly based on 3d text...
A. Benassarou, Eric Bittar, N. W. John, Laurent Lu...
We present a new rigging and skinning method which uses a database of partial rigs extracted from a set of source characters. Given a target mesh and a set of joint locations, our...
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...