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BMVC
2002
15 years 6 months ago
Integrated Shape and Pose Modelling
Flexible Shape Models (FSMs), have been widely used for modelling shape variations of deformable objects [4]. A major limitation of this approach is that it assumes a near fronto-...
M. Benjamin Dias, Bernard F. Buxton
169
Voted
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 10 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
363
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Publication
1851views
17 years 4 months ago
Cerebrovascular Segmentation from TOF Using Stochastic Models
In this paper, we present an automatic statistical approach for extracting 3D blood vessels from time-of-flight (TOF) magnetic resonance angiography (MRA) data. The voxels of the d...
M. Sabry Hassouna, Aly A. Farag, Stephen Hushek, T...
151
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ECCV
2010
Springer
15 years 6 months ago
Depth-Encoded Hough Voting for joint object detection and shape recovery
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...
121
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PRESENCE
2000
94views more  PRESENCE 2000»
15 years 3 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...