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» Interactive 3D modeling using only one image
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138
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SI3D
1997
ACM
15 years 8 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
130
Voted
SCVMA
2004
Springer
15 years 9 months ago
On the Relationship Between Image and Motion Segmentation
Abstract. In this paper we present a generative model for image sequences, which can be applied to motion segmentation and tracking, and to image sequence compression. The model co...
Adrian Barbu, Song Chun Zhu
220
Voted
MICCAI
2009
Springer
15 years 5 months ago
Optimal Graph Search Segmentation Using Arc-weighted Graph for Simultaneous Surface Detection of Bladder and Prostate
We present a novel method for globally optimal surface segmentation of multiple mutually interacting objects, incorporating both edge and shape knowledge in a 3-D graph-theoretic a...
Qi Song, Xiaodong Wu, Yunlong Liu, Mark Smith, Joh...
151
Voted
SI3D
2010
ACM
15 years 10 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
133
Voted
SIGGRAPH
1999
ACM
15 years 8 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra