One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
In this paper we explore the interlink between temporally dense view-based object recognition and sparse image representations with local keypoints. The temporal component is an a...
This paper describes a method for fitting 3D object model to still (single) 2D observed image by searching for the model's optimum posture parameters in the parameter space t...
Horizons are visible boundaries between certain sediment layers in seismic data, and a fault is a crack of horizons and it is recognized in seismic data by the discontinuities of ...
In this paper, we discuss new experiments on face recognition and authentication based on dimensional surface matching. While most of existing methods use facial intensity images,...