We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
This paper describes how conversational expressive agents can be used in the context of Interactive Drama. This integration requires some automatic tagging of the generated text, a...
Abstract. One important component of interactive systems is the generation component. While template-based generation is appropriate in many cases (for example, task oriented spoke...