This paper describes EyeTracer, an interactive environment for manipulating, viewing, and analyzing eye-movement protocols. EyeTracer augments the typical functionality of such sy...
We present a novel representation and algorithm, ReduceM, for memory efficient ray tracing of large scenes. ReduceM exploits the connectivity between triangles in a mesh and decom...
Christian Lauterbach, Sung-Eui Yoon, Ming Tang, Di...
This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the re...
: In this paper, functioning and interaction of distributed devices and concurrent algorithms are analyzed in the context of the theory of algorithms. Although different systems in...
In many multitarget tracking applications in computer vision, a detection algorithm provides locations of potential targets. Subsequently, the measurements are associated with pre...