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164
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CW
2004
IEEE
15 years 6 months ago
3D Freeform Design: Interactive Shape Deformations by the Use of CyberGlove
This paper presents an approach to realize a tool for interactive and intuitive deformation of 3D shapes. The approach combines a fast algorithm for 3D free form deformation that ...
Masatake Sato, Vladimir V. Savchenko, Ryutarou Ohb...
ICMLA
2008
15 years 4 months ago
Comprehensible Models for Predicting Molecular Interaction with Heart-Regulating Genes
When using machine learning for in silico modeling, the goal is normally to obtain highly accurate predictive models. Often, however, models should also bring insights into intere...
Cecilia Sönströd, Ulf Johansson, Ulf Nor...
NIPS
2004
15 years 4 months ago
Using Machine Learning to Break Visual Human Interaction Proofs (HIPs)
Machine learning is often used to automatically solve human tasks. In this paper, we look for tasks where machine learning algorithms are not as good as humans with the hope of ga...
Kumar Chellapilla, Patrice Y. Simard
93
Voted
CORR
2007
Springer
77views Education» more  CORR 2007»
15 years 2 months ago
On the interaction between sharing and linearity
nalysis of logic programs, abstract domains for detecting sharing and linearity ion are widely used. Devising abstract unification algorithms for such domains has proved to be ra...
Gianluca Amato, Francesca Scozzari
162
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CGF
2010
135views more  CGF 2010»
14 years 11 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou