When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they inter...
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
This paper discusses the background, algorithms and implementation techniques to support programmers in ‘debugging’ logic programs under the answer set semantics. We first inv...