To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
The combined advances of open mobile platforms and online social networking applications (SNAs) are driving pervasive computing to the real-world users, as the mobile SNAs are exp...
Geo-sciences involve large-scale parallel models, high resolution real time data from highly asynchronous and heterogeneous sensor networks and instruments, and complex analysis a...
Inter-object occlusion is inherent to 3D environments and is one of the challenges of using 3D instead of 2D computer graphics for visualization. Based on an analysis of this effe...
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...