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PVLDB
2010
111views more  PVLDB 2010»
13 years 2 months ago
Net-Fli: On-the-fly Compression, Archiving and Indexing of Streaming Network Traffic
The ever-increasing number of intrusions in public and commercial networks has created the need for high-speed archival solutions that continuously store streaming network data to...
Francesco Fusco, Marc Ph. Stoecklin, Michail Vlach...
CHI
2007
ACM
14 years 8 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
CHI
2005
ACM
14 years 8 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CHI
1995
ACM
13 years 11 months ago
Finding and Using Implicit Structure in Human-Organized Spatial Layouts of Information
Many interfaces allow users to manipulate graphical objects, icons representing underlying data or the data themselves, against a spatial backdrop or canvas. Users take advantage ...
Frank M. Shipman III, Catherine C. Marshall, Thoma...
NIPS
2008
13 years 9 months ago
Mixed Membership Stochastic Blockmodels
Consider data consisting of pairwise measurements, such as presence or absence of links between pairs of objects. These data arise, for instance, in the analysis of protein intera...
Edoardo Airoldi, David M. Blei, Stephen E. Fienber...